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teaspoon languages

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teaspoon languages

»teaspoon languages« are a new concept to embed computational thinking into various of school subjects. a teaspoon language is a very constrained programming language (in the broadest sense) that can be learned within 10 or 15 minutes. it facilitates experimentation in a topic in a specific domain. by using a teaspoon languages, students (or pupils) can learn something interesting about the domain by applying aspects of computational thinking such as iterative improvement.

the task in this master thesis is to explore the topic of teaspoon languages together with school teachers and/or pedagogy students. possible goals for this thesis include a framework for future work in this area, successful experiments (design, prototyp, evaluation) with teaspoon languages, or the design of a teaspoon language authoring environment.

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german language capitalization

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german language capitalization

i want to by able to convert the slides i use in various lectures from the current lower-case-only notation to a correct upper/lower-case style. the goal in this bachelor thesis is to develop a piece of software that checks german language text on it’s use of upper and lower case, and return a text with proper capitalization. the process should be designed to use »graceful degredation« in cases where the proper capitalization is unsure (eg. sie/Sie), for example by not only correcting the use of upper/lower case in all unambiguous cases, but also returning a list of ambiguous cases that can be checked manually.

the software will be used predominantly to convert Keynote slides on macOS, so compatibility has to be considered. a MacBook can be provided for the duration of the work.

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Software Disaster Register

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Software Disaster Register

In this bachelor thesis for a group of students, a collection of software induced disasters should be documented in a structured and systematic way. We (Alex Egyed/JKU Linz, Peter Purgathofer/TU Wien) have a list of anecdotes and stories we collected during our professional life. Those anecdotes should be collected, expanded and corrected – they are anecdotes after all – through literature research, interviews etc. and organised as a publicly available database of some kind.

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Evaluating consumer-grade 3D scanners

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Evaluating consumer-grade 3D scanners

For a year now, some iPhones and iPads include a lidar-based 3D sensor. multiple apps have been published that use this functionality to offer 3D scanning of objects + rooms. It is however unclear what quality can be expected of the available solutions. in this bachelor thesis for 1 person, available hard- and software will be used to evaluate the various solutions and compare their strengths and weaknesses. For this, a setup has to be created that facilitates a 3D scanning process with repeatable results (handicraft experience is of advantage). Then, different 3D scanning apps should be used to scan the same materials, so that the results of scanning can be compared. Finally, the problems in the results should be analyzed to understand an undestanding of the achievable quality and the limitations. A comparison with a professional 3D scanner can be organized.

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the complete journey

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the complete journey

AnachB.vor.at is a great ressource to plan a trip through the city of vienna. unfortunately, it is lacking in some aspects for people with special needs. for example, someone with an anxiety disorder might need a list of toilets available along the way, as toilets are a welcoming place to retreat in case you need a short break. blind people might need a catalog of audible »landmarks« to find their way; elderly might need an app that tell them the way without the need to interact with an overly complcated app.. ideally, such an app should be able to describe the way from A to B for all groups, for people with all kinds of typical or special needs.

this bachelor- or masterthesis should take the first steps in the creation of such an app. this starts with the collection of the needs of all kinds of people - i will provide the necessary contacts; the exploration of possible designs; the creation of prototypes (paper, wireframe, vertical, etc.) on various levels; the identification of the proper technology (web? mobile app? tablet app? public screen?); the implementation of a first prototype – how far this project gets will depend on the type of work (bachelor, master) and number of people are involved.

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digital marginalia

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digital marginalia

the goal of this master thesis is to design and implement an iPad app that reanimates – and rethinks – the tradition of »marginalia« for digital documents (see https://en.wikipedia.org/wiki/Marginalia ). this app would allow someone with an iPad to annotate documents, most likels PDF documents, outside of the document margin, not only in the existing, often too-small margins, but beyond those margins, as this is the space that digital representation of the document opens up. additionally, the app should offer ways to create meaningful annotations beyond just using the pen, eg. the standard grammar-correction symbols, manicules, or other forms of traditional or new symbolic annotations. the master thesis would include some research on the tradition of marginalia, concept creation, design and implementation of an iPad app. interest in design, typography and calligraphy is of advantage, experience with iOS coding would be great.

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post-pandemic restaurant meetup

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post-pandemic restaurant meetup

we will sooner or later be able to go back to restaurants & cafes. after a year of distancing, some have a heightened need for social contact & real-world conversation. this bachelor or master thesis would encompass exploring the space of technologically-mediated or -enabled random lunch meetings at cafes and restaurants (especially) in vienna. possible components of such a system are mobile services or a mobile app, an interface for restaurant owners to announce their participation, and some form of communication to complement it.

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labyrinth lab

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labyrinth lab

labyrinths are wonderful little puzzles that can be used to show what algorithms are, how they work, and what that different algorithms have different strenghts and weaknesses. in a current research and design project, we are creating MOOC units for parts of the »ways of thinking in informatics course«. for computational thinking, this bachelorproject for two persons or masterproject for one person should design and implement a »labyrinth lab«, where students can experiment with algorithms in labyrinths. eg. it should be possible to see how different algorithms solve different labyrinths, follow the execution of the algorithm debugger-style through the labyrinth, and maybe even construct individual labyrinths for the algorithms to solve.

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brand replacement AR app

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brand replacement AR app

the goal of this master thesis project for one or two students is to create an AR app that replaces all branding in (predominantly) orban space with other content. one replacement could be the color yellow, in the spirit of the art project »Delete!«; another replacement could be the name of the company that owns that brand, eg. replacing Billa, Merkur, Penny, and ITS Reisen with ReWe Group. More ideas are welcome. The project comprises of the design and implementation of a mobile phone app for iOS (optionally also Android), the market research brand signs to replace, and the dissemination of the app as an art project.

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examining biases in the CMU mocap dataset

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examining biases in the CMU mocap dataset

the CMU mocap dataset is a collection of 2537 actions like walking, talking, jumping etc. generated from motion capture. it is used, among others, in machine learning settings, and can there become a source of (well-hidden) bias eg. if all those motions were only generated from male, or healthy, or typically western people. the goal of this master thesis is to discuss how bias is defined in the context of such a dataset, how the dataset can be evaluated for various biases, and conduct exemplary evaluations for one or more bias dimensions. data set bias evaluation is an exciting new research area that is steadily gaining in importance.

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decide together app

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decide together app

the goal of this bachelor or diploma thesis project is to conceptualize, design and implement an app that lets groups of people decide on simple decisions like which movie to watch, which food to order, which book to read etc. a prototypical implementation will be evaluated to see whether this approach is viable.

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corona vs. state of the art in educational technology

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corona vs. state of the art in educational technology

the goal of this master thesis is to get answers from national and international researchers and practitioners in digital teachning & learning (online learning, blended learning, etc.) about their experiences from the turbo-digitalization we all experienced during the last months. the thesis should collect a »state of the art« overview over a to-be-defined area of learning technology & didactics from before the pandemic (easy, since most publications are from that time) and then contrast it with recent statements from key researchers and practitioners that already reflect their experiences and research from the last couple of month. no programming required.

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implementation of an ipad app for dementia caretakers

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implementation of an ipad app for dementia caretakers

in a recent master thesis in biomedial enginering, a concept was developed and evaluated for an app that supports professional caregivers in their work with demential patients. the concept focusses on »reminiszenzarbeit«, reminicence work. in this bachelorthesis or master project for one or two persons, a prototype is to be implemented of such an app, and evaluated in a real care context. while the information architecture is given, the design is still competely open.

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test data production and unit tests

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test data production and unit tests

for an ongoing project at the research group we urgently need test data generation and unit test scripts. the project is in constant change, with many independent developers working on different parts. in order to maintain basic functionality across all places of construction, we need unit tests, or even better, unit test generators, and test data generators/factories. this would make a brilliant bachelor thesis for a software engineering student; it could also become a more research oriented work in a master thesis where new forms of test data or unit test generation are explored and evaluated.

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informal home/office-communikation

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informal home/office-communikation

in dieser bachelorarbeit für eine person soll eine installation in den räumen der hci-group eingerichtet werden. ziel der installation ist es, einen sozialraum - voraussichtlich die küche - um die möglichkeit der telepräsenz (zb. zoom) in diesem raum zu schaffen. neben der auswahl und aufstellung der hardware soll auch überlegt bzw. implementiert werden, wie dieses informelle angebot in die anderen kommunikations-lösungen des forschungsbereichs integriert werden können (zb. anbindung an slack o.ä.).

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Sammelkartenspiel »Scientists of Informatics«

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Sammelkartenspiel »Scientists of Informatics«

The goal of this master thesis for one or two students is to create a »Sammelkartenspiel« about the Scope and Diversity of Researchers in Informatics. An ideal outcome would be a game that consits of collecting and trading cards that show outstanding reserarchers from informatics throughout history and at the same time unveals the hidden or ignored »minority« researchers like PoC, women, etc. A stretch goal (two students) would be to come up with some sort of competitive game mode like celebrity deathmatch, or maybe a playful reflection on professor appointment procedures. since we cannot really produce and sell the cards, all should happen within an (iOS+Android) mobile app.

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VR speech training app for cardboard or similar

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VR speech training app for cardboard or similar

Speaking in front of a real audience is a huge challenge for some people. The goal of this master thesis for one person is to create a VR system that lets you experience talking in front of a large crowd. It should include a 360° recording of a lecture hall or similar setting, the possibility to include your own slides as the presentation shown on the projection, and random events like audience showing up late or leaving, dropping pens, talking, etc. Ideally, it ends with a round of applause at the end. The system is to be implemented and evaluated.

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research diary

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research diary

while there are numerous general purpose and special purpose diary apps on iOS, there is no diary app focussed on research diaries. a »research diary« is a tool to reflect on challenges, problems and progress of your work in qualitative research.

in this master thesis for one or two students, an iOS app to support managing a research diary. this includes a good design and layout, templates for different research diary components, overview and synopsis functionality, process support like goal setting, progress tracking and notifications, and ideally a way to publish the diary online. starting point will be to understand what a research diary is, and analyse existing diary apps for iOS in order to recognise what makes a good diary app. of course, the master thesis process will encompass the writing of a research diary.

iOS development experience is of advantage.

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slides as graphic novel

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slides as graphic novel

based upon scott mcclouds »understanding comics« book series, this bachelor thesis for one or two students or master thesis for one student should examine the possibility to translate lecture slides into graphic non-fiction. the goal is to draft, design and implement a system that can takes slides from lectures i.e. images + presenter notes that are appropriately amended with meta-information, and turn them into a comic in the style of »understanding comics«. the lectures from »denkweisen der informatik« (ways of thinking in informatics) can be used as original material.

this work is part of the ongoing research project »aurora«. we use the django framework, the result should be web pages or pdf.

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Mixed Interaction Modes

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Mixed Interaction Modes

werkzeuge, insbesondere digitale werkzeuge, sind bestimmend dafür, was wir tun können. wir beobachten einen klaren trend weg von traditionellen »computern«, hin zu allerlei devices, die oft mit anderen interaktionsmodi als maus und tastatur bedient werden: multitouch, sprache, gesten, etc.

es wird aber immer offensichtlicher, dass vor allem multitouch gegenüber der »traditionellen« maus+tastatur-interaktion von desktop.-betriebssystemen trotz aller refinements einige wesentliche definizte hat. in dieser diplomarbeit für 1 person soll untersucht werden, welche gestaltungspotentiale eine gemischte multitouch/mouse interaktion mit sich bringen würde. es wäre ein exploratives system (zb. grafik-editor) zu erstellen, in dem die gleichzeitige und synergetische nutzung mehrerer interaktionsformen (maus, pen/cil, multitouch, tastatur) experimentell untersucht werden kann.

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